![]() It’s pretty easy to circumvent most of the time, however simply back-track a few minutes to a previous area. Certain areas won’t let you – it’s not exactly clear why, but we think it’s when you’re in a new area you’ve not fully explored yet, or when a certain danger lurks around you. No matter where you are, you can fast travel to that spirit well by moving to it on the map and pressing ‘A’. Once a spirit well becomes available, it’ll show up on your map (press the menu/select button on your controller). Once you’ve unlocked them, you can fast travel to them simply by visiting the map. These spirit wells, however, also act as warp points. A spirit well acts as a save point and a healing station – somewhere to recharge your health and energy orbs. In every new area you come across in Ori and the Will of the Wisps, you’ll find a spirit well. UPDATE - Video updated to add one collectible that was missed in the original version.Ori and the Will of the Wisps‘ map is huge, and getting from one side to the other can take some time. The remainder (100% completion) of the Wellspring is featured in an upcoming video. ![]() All other collectibles currently available in the area (some can't be collected without abilities gained later in the game). ![]() The Wellspring Spirit Trial (awards 1000 Spirit Light).Progressed the "Hand to Hand" side quest twice (traded the Map/Drawing for a Small Backpack, then traded that for a Herb Pouch).Two Spirit Shards (Life Harvest, Thorn).Grapple ability, gained from the lone Tree in this area.At the completion of this section, the Wellspring will be about 97% explored and you will have acquired/completed the following: The video starts with a brief walk through Wellspring Glades (we will ignore the collectibles here for now) and proceeds into the Wellspring. However, there is one collectible that can't be reached without an ability gained later in the game. You can almost 100% the Wellspring on your first pass. This may result in different percentage counts than what's shown at the end of the "first pass" videos. As of Patch 2, area completion percentage is tied to collectibles and challenges only and no longer takes map exploration into account.It will be clearly indicated when these are required and how/where to get them. ![]() There may be other abilities purchased (e.g., Spirit Smash) or acquired early (e.g., Burrow) in order to optimize completion of some areas.All movement in these videos can be done with the baseline abilities acquired from Trees. This guide will not make use of optional movement-enhancing abilities such as Triple Jump or Water Breath.A later video will show 100% completion of the area. If a section is labelled "First Pass" or has a completion percentage lower than 100%, it means that the area cannot be 100% explored without abilities gained later in the game.Some backtracking is required to 100% the game. Not everything is collectable immediately.Each video (with some exceptions) will focus on a specific area of the map, completing available quests and grabbing available collectibles (Spirit Light, Gorlek Ore, Life/Energy Cell Fragments, etc.) before moving on.Complete side quests as efficiently as possible, with minimal warping (including the Hand to Hand quest).Visit each area no more than twice (a first pass and a completion pass).The route was chosen with the following goals in mind: This walkthrough features a highly optimized route through the game.
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